Monthly Sitrep - February 2019

Monthly Sitrep - February 2019


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Hey guys, MrDeath here!

Welcome to our eighth sitrep! This sitrep post was put on hold for an extra week due the release of v1.5.

In this sitrep we'll talk about the release of update v1.5, what to expect in update v1.6, take a look at some of the recent videos from the community.


Free weekend on Oculus Home right now!

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Click here to try out Onward for free on Oculus Home.


Update v1.5 released.

We’ve just released the v1.5 update bringing you a bunch of new content. A new map, new gamemodes with respawns (for the first time), many new pickups (RPG, grenade launcher attachment, flare gun, colored smoke grenades, new gun models), and plenty of performance improvements and bugfixes.

You can find more information about the v1.5 update here.

If you have any feedback regarding the latest update, be sure to let us know in our official discord.
We’re still looking into balancing the m203 and rpg-7.


What can we expect in v1.6?

  • New animation system / running and crawling animations

  • Blood decals

  • At least 2 new maps

  • Better lighting / realtime shadows

  • Audio rework on all existing maps

  • A complete new revisit to the visuals of the existing maps

  • More players slots in Operations lobbies and other improvements

  • New models for the commando 522, AK12 and G3

  • Newly reworked and improved scopes


Community spotlight.


The Irish Guerrilla
showcasing the New ForceTubeVR

We're proud to announce that Onward will natively support ForceTubeVR !
The ForceTubeVR is a force feedback module featuring impact simulation/kick and rumble effects for a perfect recoil simulation and increased immersion for Onward.

 

In this clip, XdreadedmikeX takes the win by knifing a loud player in the new GunGame gamemode.

 

Take a look at the beautifully crafted video by Cam.b!


Merch Store.

Want to support us and get some Onward gear? check out our merch store!

Click HERE for the merch store.


This was the monthly sitrep for February!

If you have any tips or suggestions for improving this series, let me know! You can contact me on either : RedditSteam discussions or the Discord

Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!

For additional information, visit our wiki.

Monthly Sitrep - January 2019

Monthly Sitrep - January 2019


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Hey guys, MrDeath here!

Welcome to our seventh sitrep! In this sitrep we'll talk about how game modes are going to be set up in update v1.5, a look back at 2018, and a look at some exciting stuff coming from the community.


A peek into update v1.5

We’re really excited about bringing new ways to play to Onward in v1.5, and in order to do so, we’re changing things up a little -

The PVP gamemodes that have been included in Onward since launch (Uplink and Escort) are now what we’ll be referring to as core gamemodes. Core gamemodes bring the classic Onward milsim-esque experience that our playerbase knows and loves, with tough and challenging gameplay tailored for players that want a hardcore experience. We’ve been working on a new core gamemode to add to that roster in v1.5 which we’ll give some more information about closer to launch of the update. This is the gamemode that we’ve previously teased, it’s a challenging objective based gamemode with respawns and we think you guys will really enjoy it.

Now that we’ve explained what core gamemodes are in Onward, it’s time to talk about the other end of the spectrum. Onward has always been a great provider of challenging and high-stakes gameplay, but we appreciate that from time to time our players would like to play a slightly more experimental and relaxed Onward experience (an example being the recent Spec Ops mode). We’ve been hard at work reworking the game to allow us to rapidly prototype and develop brand new gamemodes (including Free for All modes). These modes we’ve created are a little different than the core Onward gameplay, so we’re going to be dubbing these social gamemodes.

To support all these new gamemodes, and to ensure that the game doesn’t get divided too much amongst our playerbase, we’re moving to a rotating playlist-based approach for the social modes. The social option on the main menu will let our players play the new social modes, which will feature a different one on a bi-weekly basis (every 2 weeks). This will allow us to potentially introduce new modes in the future and make changes to the ones we have, based on player feedback.

The core option will feature the core modes (Uplink, Escort and the new respawn-based mode) and the co-op option will let users play the co-op VS AI Operations modes we currently have in the game.

The visuals in the video above are still work in progress.


A look back at 2018.

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The start of 2018

Update v1.1 arrived with multiple patches.

  • Added VR spectating for regular lobbies.

  • Added Desktop spectating for competitive lobbies.

  • Added the heavy soldier to Operations.

  • Expanded operations across all maps.

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JANUARY 10th 2018

We posted a infographic of what happened up util the beginning of 2018.

It can be viewed here.

 

May 26th 2018

Update v1.2 was released!

  • Improved the lighting.

  • Re-worked the inventory/equipment system, making items and weaponry shareable with your teammates. And giving much more freedom overall.

  • improved the anti-cheat.

  • Added TAR-21.

  • Replaced the M9, M1014 and G36c models with in-house created ones.

  • Added multiplayer free roam lobbies.

  • Updated to Unity 2017.3

  • Added two new maps, Bazaar(night) and Cargo.

  • Added dogtags on the lobby table as a tribute to fallen Onward player.

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June 14th 2018

Announced the VRML & ESL Invitational 2018. Ran by VR League (Oculus and ESL), in collaboration with VRML! Where the top 4 teams compete from the Round Robin stage of the ProTubeVR & VR Cover Championship.
Globochem left the battlefield as a winner!

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august 25th 2018

Update v1.3 was released!

  • New map : Abandoned

  • Bipods

  • Stun gun and Hack-able tablets

  • Drones

  • Improved the tablet models

 

september 2-3 2018

The Onward World Finals Invitational Qualifier was held in Leicester, UK. Where the four teams ranked 4 through 7 in the overall worldwide standings were invited to participate in a double-elimination bracket. This is where SMC Tactical has become the final Onward team to secure a spot at the grand final that will be held at Oculus Connect 5!

 

september 25-26th 2018

Downpour Interactive went to San Jose for the grand finals that were held at Oculus Connect 5.
The top 4 teams fought hard for first place and the VRML team Beginners took that spot after a very exciting play against Globochem!

After meeting tons of Onward fans and trying out several demos, we all went to the after party hosted by VRespawn where we got blown away by how awesome this party was set up.

Thanks to PooNanners and StealthShampoo AKA DJNICKY for making this possible!

 

october 27th 2018

Update v1.4 was released!

  • Added Spec Ops gamemode.

  • Added pistol attachments.

  • Added C4 .

  • Added Molotov grenade.

  • Changed the weapons to allow multiple attachments.

  • Reworked the UI.

  • Improved the SA80 model.

  • Revamped and improved the Subway map.

Downpour interactive team

Downpour has grown a lot since 2018 and we really think you'll like what we've been working on. Last year was a splendid year, and we look forward to an even more amazing 2019. We’re proud to have such an amazing community, Here’s to all of you!


Community spotlight.

 

Onward Rookie Bootcamp & AltspaceVR

A group of Onward league players have formed a community to help rookies get into the game. They have an active discord (Onward Rookie Bootcamp) where new players can ask for help and get training from experienced veterans. ORB put together a Rookie tournament to show off their new skills and get a taste of playing in a league match.

The Hive is a VR talk show, produced inside VR, and they are hosting the tournament inside Altspace, a great VR and 2D social platform. How will this work? A match will be streamed live and fed inside of Altspace. The Hive team have recreated the Onward map, Suburbia, in Altspace so the audience can join in VR, check out the map, and watch the live stream of the rookie tournament. SL33PY, TFH, and Nightfiree will be hosting and casting the tournament together with the help of other VR Master League casters and cameramen to bring you all the action, and explain the nuances of this tactical, squad-based VR FPS.

This will also be livestreamed, so people can watch a livestream of people in VR watching a livestream of people playing Onward. VR-ception much?!?

You can watch the tournament on The Hive VR’s YouTube channel or get into Altspace and join the live event as a part of the interactive audience.

 

Onward VR Master League season 7.

VRML is happy to announce Onward's 7th Season which is planned as such:

  • Jan 14th: Season Start

  • Feb 11th to 24th: Button Cup (1)

  • March 4th to 10th: All-Star Tournament

  • March 18th to 31st: Button Cup (2)

  • April 28th: Season End

  • May 4th-5th: Challenger Cup

  • May 11th-12th: Round-robin

  • May 18th-19th: Semis-Finals

Season will last 15 weeks (14 active weeks). With this planning, we're estimating that each teams "should" be playing 1 "repeat-match" (as much as possible) in their respective MMR range. The Button Cup was so much fun, having 2 in one season might allow for a "rematch".

For the All-star tournament we will have key league players creating their own rosters (can't pick a player from their team). We're hoping we can also have a "Rookies All-star Tournament" as well (in parallel). We're also thinking of bringing on new Onward game modes (for fun and promotion) during that event (if it's ready).


The future of Onward.

After we release update v1.5, we’ll immediately continue work on v1.6, which will be known as the ‘Pretty Update’.

The main features coming to v1.6 :

  • Better lighting

  • Workshop support

  • Ranking


Merch Store.

Many of you asked either for the possibility to buy an Onward shirt or to support us in a way, so we’ve launched an Onward merch store!

Click HERE for the merch store.


This was the monthly sitrep for January!

If you have any tips or suggestions for improving this series, let me know! You can contact me on either : RedditSteam discussions or the Discord

Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!

For additional information, visit our wiki.

Update v1.5 delayed until January

Update v1.5 delayed until January

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Hey guys,

Firstly we want to apologize, because we know you’ve been patiently waiting for our v1.5 update. We want you to experience the update in it's best form, and for that to happen, we need a few more weeks to make sure the new gamemodes, new maps, performance improvements, and other content are polished and balanced. We will be moving our V1.5 release to January.

Downpour Interactive has grown a ton in the past few months, and we really think you'll like what we've been working on. We believe this update will have a little something for everyone.

We again apologize for the delay and thank you for understanding.

- The Downpour Interactive team


work in progress

It’s now harder to use nightvision during the day!

It’s now harder to use nightvision during the day!

It’s now easier to see at night with updated nightvision!

It’s now easier to see at night with updated nightvision!

Showcasing the flaregun!

Showcasing the flaregun!

Better hand interactions for weapons

Better hand interactions for weapons

Showcasing the RPG-7

Showcasing the RPG-7

Hand gestures

Hand gestures

work in progress


Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!

For additional information, visit our wiki.

Monthly Sitrep - December 2018

Monthly Sitrep - December 2018

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Hey guys, MrDeath here!

Welcome to our sixth sitrep! In this sitrep we'll introduce you to three new Downpour Interactive members, talk about the upcoming release of update v1.5, Talk about the VRML WildCard cup and what’s to come to future updates of Onward.


Three new Downpour Interactive team members!

Brian

Hello, my name is Brian and I'm a programmer on the Downpour Interactive team. Prior to joining the team, I worked on Kerbal Space Program with Squad for two years, and I put in another two years at Valve Software. I have also been working on freelance projects since I was twelve, which...let's just say was a long time ago!

  • Favorite thing to work on in Onward?

I'm a general programmer, so I tend to wear whatever hat is necessary to get the job done. However, I particularly enjoy performance optimization - profiling and identifying areas that can be optimized is a lot like fine-tuning a car.

  • Which weapon in Onward do you like the most?

I am honestly a terrible shot, so I tend to lean on weapons that can spray and pray. I really like the MP5 because it can fulfill this role, but also flip to semi-automatic and accurately pick off targets at medium range.

  • What's your favorite game?

This is tough, I've played and enjoyed a lot of games, but I tend to highly value procedural content and replayability. This puts games like Path of Exile, Elite Dangerous, and No Man's Sky near the top of my list.

  • Which map in Onward do you like the most?

I enjoy the close quarters claustrophobic feeling evoked by maps like Cargo and Tanker. I particularly enjoy Tanker because it is set at night, which opens up more tactical possibilities.

  • What feature do you want to be added to Onward?

Due to my aforementioned questionable aim, I really like playing Operations cooperatively with my friends. I would like to see additional cooperative Operation modes that are more objective-based.

 

Orlando

Hey, my name is Orlando and I’m a 3D artist here at Downpour Interactive. I recently joined after working on Star Citizen/Squadron 42 for 2 and a half years.

  • Favorite thing to work on in Onward?

While I’ll predominantly be working on weapons, I enjoy making props and vehicles too! Any hard surface/mechanical modelling will grab my interest.

  • Which weapon in Onward do you like the most?

I’ve always been a fan of the FAMAS. Flashbacks to Metal Gear Solid and Snaaake, but it was Rainbow Six Vegas that cemented it as my go to weapon!

  • Whats your favorite game?

I tend to obsess over competitive multiplayer games, although that isn’t to suggest that I’m any good at them! For the past couple of years it’s been Rainbow Six: Siege and Overwatch. I do miss the days of Battlefield 3 though!

  • Which map in Onward do you like the most?

If I had to settle on one, it’d be Bazaar. A mix of close quarters and mid-long range engagements is where it’s at!

  • What feature do you want added to Onward?

More weapon customization (attachments, camo, etc) or vehicular combat

 

Thomas

Hello! My name is Thomas, and I'm a programmer on the Downpour Interactive team working on this great game! Before joining the team, I've worked at several small gaming startups and done freelance game development work on various projects.

  • Favorite thing to work on in Onward?

I really enjoy working on gameplay-related features not just in Onward, but in games as a whole. This includes new weapons, options, and other playable content.

  • Which weapon in Onward do you like the most?

I'm a fan of lighter weapons, so I like the pistols and grenades. If I had to choose one, it would be the C4 since there are a lot of ways to use it creatively and strategically.

  • What's your favorite game?

This is very tough to answer, but I prefer single-player games, with platformers and RPGs being my favorite genres. I also enjoy colorful, imaginative games that bring you into whole new worlds. It's too hard for me list a single favorite, but Paper Mario: The Thousand-Year Door, Super Mario Sunshine, and The Legend of Zelda: Ocarina of Time are among my favorites.

  • Which map in Onward do you like the most?

I love nature and lush environments, so Jungle hands down. Jungle really makes you feel like you're fighting in the wilderness, and the varied environment makes developing a game plan interesting.

  • What feature do you want added to Onward?

Vehicles, such as cars, tanks, and helicopters.

 

Update v1.5

Winter is coming, yet the recent cold weather didn't hold us back us from adding all the new features and applying the final touches to the upcoming v1.5 update.


The v1.5 update is just around the corner, and we have some spicy updates to share with you regarding its release. RESCHEDULED for a later date. The update will feature multiple new PVP gamemodes, a remodeled version of the AKS-74U, newly added RPG-7 and M203 under barrel 40mm grenade launcher, two new maps and many more additions and performance fixes!


Here’s a peek of what the hands will look like in v1.5!

work in progress

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work in progress


The future of Onward.

What is planned for future updates:

  • Better lighting

  • Workshop support

  • Ranking

  • A lot more!


VRML wildcard cup

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The conclusion of the Challenger Cup is on Sat, Dec 8th @ 2200 EST (0300 UTC Sun)! Tune in as Blaze & Legionnaires fight for a spot in the Winter Championships!!


Merch Store.

Many of you asked either for the possibility to buy an Onward shirt or to support us in a way, so we’ve launched an Onward merch store!

Click HERE for the merch store.


This was the monthly sitrep for December!

If you have any tips or suggestions for improving this series, let me know! You can contact me on either : RedditSteam discussions or the Discord

Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!

For additional information, visit our wiki.

Onward Veterans' day Event - Free weekend on Steam store!

Onward Veterans' day Event - Free weekend on Steam store!

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CALL TO ARMS! Charity streaming event.

We're proud to announce we'll be partnering with Stack-Up.org, Offworld Industries, and Periscope Games to bring you a day of FPS action! Featuring Squad, Post Scriptum, and Onward, this Veteran's Day, Sunday, November 11, from 1 PM - 11 PM Eastern Time is our chance to give back to the veterans that dedicated their lives to service.

We’ll have a Free weekend this Weekend as well as a sale of 40% off!

Join us on the stream or Donate now! https://tiltify.com/+squad-up-4-stack-up/squad-up-for-stack-up-2018"

Stream AMA, Ask anything!

During the stream Dante will be doing a Quick AMA where he will be answering your Onward related questions.

Be sure to submit your questions in the google form HERE

Monthly Sitrep - November 2018

Monthly Sitrep - November 2018

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Hey guys, MrDeath here!

Welcome to our fifth sitrep! In this sitrep we'll talk about the release of update v1.4, CALL TO ARMS event announcement, Onward Merch store and what’s to come to Onward.


Update v1.4 released.

This update contains lots of new content and features! We gave the UI a fresh redesign, added several new pickups and features (C4, molotov, new pistol, pistol attachments), a new adrenaline-inducing gamemode named ‘Spec Ops’, reworked the Subway map to include new entrances for better map balance and more!

After releasing the v1.4 update, we decided to revert the update due the amount of issues it included. After working hard on fixing those issues, we re-released the update on Wednesday!


CALL TO ARMS! Charity streaming event.

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We're proud to announce we'll be partnering with Stack-Up.org, Offworld Industries, and Periscope Games to bring you a day of FPS action! Featuring Squad, Post Scriptum, and Onward, this Veteran's Day, Sunday, November 11, from 1 PM - 11 PM Eastern Time is our chance to give back to the veterans that dedicated their lives to service.

Join us on the stream or Donate now! https://tiltify.com/+squad-up-4-stack-up/squad-up-for-stack-up-2018"


Merch Store.

Many of you asked either for the possibility to buy an Onward shirt or to support us in a way, so we’ve launched an Onward merch store!

Click HERE for the merch store.


The future of Onward.

We’re still working hard on getting new content out for you to enjoy. We’re planning on releasing the next update before we approach the end of this year!

What is planned for this update:

  • At least one new gamemode (which will be an objective based respawn gamemode)

  • RPG

  • M203 40mm grenade and launcher with the option to use smoke rounds

  • Better hands models and animations

  • Big performance boosts

  • We’ll be updating to Unity version 2018

  • Two new maps (you might want to bring some warm clothing!)

Things to expect later:

  • Better lighting

  • Workshop support

  • A lot more!


This was the monthly sitrep for November!

If you have any tips or suggestions for improving this series, let me know! You can contact me on either : RedditSteam discussions or the Discord

Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!

For additional information, visit our wiki.

Dev Blog #2 Motion Controllers

In this Dev Blog video, I am showing motion controller integration in Onward. Onward is a new tactical first person shooter game being developed for virtual reality head mounted displays. Players will use coordination, strategy, and skill to complete objectives in 6v6 online modern infantry combat.

Dev Blog #1 Hello_World

Onward is still a work in progress, stay tuned for more info and gameplay in the coming weeks!  

Also, watch this video in 1080p.